Most used Megas in VGC 2026 Reg M-B
809 battles · 7 days · updated 5 min ago
Megas with at least 20 teams that evolved into them. "Of its base" is the share of teams with that Pokémon that evolve into this Mega.
- 1
Mega Charizard YFireMega Evolution of Charizard- Usage
- 6.5%
- of its base
- 70.8%
- Win rate
- 51.2%40.6% – 61.7%
- 2
Mega DelphoxFirePsychicMega Evolution of Delphox- Usage
- 6.4%
- of its base
- 86.2%
- Win rate
- 53.9%43.6% – 63.9%
- 3
Mega Raichu YElectricMega Evolution of Raichu- Usage
- 5.6%
- of its base
- 65.7%
- Win rate
- 49.3%38.2% – 60.5%
- 4
Mega FroslassIceGhostMega Evolution of Froslass- Usage
- 4.9%
- of its base
- 71.7%
- Win rate
- 48.4%36.4% – 60.6%
- 5
Mega FloetteFairyMega Evolution of Floette-Eternal- Usage
- 4.7%
- of its base
- 60.7%
- Win rate
- 33.3%23.2% – 45.3%
- 6
Mega StaraptorFightingMega Evolution of Staraptor- Usage
- 4.6%
- of its base
- 69.2%
- Win rate
- 51.6%39.6% – 63.4%
- 7
Mega SwampertWaterGroundMega Evolution of Swampert- Usage
- 4.1%
- of its base
- 52.5%
- Win rate
- 38.5%26.5% – 52.0%
- 8
Mega GengarGhostPoisonMega Evolution of Gengar- Usage
- 4.0%
- of its base
- 72.1%
- Win rate
- 37.3%26.1% – 50.0%
- 9
Mega KangaskhanNormalMega Evolution of Kangaskhan- Usage
- 3.7%
- of its base
- 40.3%
- Win rate
- Not enough data
- 10
Mega MetagrossSteelPsychicMega Evolution of Metagross- Usage
- 3.7%
- of its base
- 67.4%
- Win rate
- Not enough data
- 11
Mega DragoniteDragonMega Evolution of Dragonite- Usage
- 3.3%
- of its base
- 40.0%
- Win rate
- Not enough data
- 12
Mega TyranitarRockDarkMega Evolution of Tyranitar- Usage
- 3.1%
- of its base
- 44.4%
- Win rate
- Not enough data
- 13
Mega EelektrossElectricMega Evolution of Eelektross- Usage
- 2.8%
- of its base
- 53.7%
- Win rate
- Not enough data
- 14
Mega MawileSteelFairyMega Evolution of Mawile- Usage
- 2.8%
- of its base
- 78.6%
- Win rate
- Not enough data
- 15
Mega SceptileGrassDragonMega Evolution of Sceptile- Usage
- 2.6%
- of its base
- 69.0%
- Win rate
- Not enough data